Butterflies reacts dynamically to its environment. They take flight when an object approaches. The behavior is driven by a parameter that constantly decreases over time and is only incremented when the object reaches a defined proximity, triggering the takeoff reaction. They land correctly with the distance field.
Animation is made only using world position offset in the shader.
First Niagara VFX - 2021
Don't Nod recruitment test - 2019
Specific Model & UV sheets - Shader animated texture & vertex with sequencer parameters - additional Cascade particles
Dont' Nod recruitment test - 2019
Parameters overview